Category Archives: Scenery

April scenery updates and hosting transition

If you haven’t noticed, I started to transition all of my scenery from X-Plane.org to Caffeinated Aviator including four new Utah backcountry airports.  The reason for this change is twofold.  First and foremost, it is much easier to maintain all of my scenery and plugins in one place.  Up until now, I have been posting updates to X-Plane.org, as well as this web site.  I will, however, still update the scenery version on the Org to keep users abreast of changes.  Second, some of the recent administrative changes, like the odd new scenery naming conventions, take autonomy away from scenery developers.  Hosting my scenery on Caffeinated Aviator will allow me to maintain that autonomy.

Fellow scenery developers are probably aware of the recent release of WorldEditor 1.2 Beta 2.  This release fixes crashes experienced when exporting airports with polygons that use bezier curves.  This release was supposed to help scenery developers get rid of the backlog of unreleased scenery, but another showstopping bug was introduced.  Any draped polygons with “Use Texture Map” checked will not show up in the airport.  For the non-scenery developers out there, draped polygons are used to paint the ground with orthophotos, taxi signs, and other airport features.  Once this bug is fixed, I will be able to finish some of the airports I have been working on (e.g. Reading Regional Airport).

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Departure procedure and Civil Air Patrol signs added to Doylestown Airport

Doylestown Airport 2.2 for X-Plane adds two objects to the beautiful Bucks County landscape—the departure procedure and Civil Air Patrol signs.  I also removed the runway distance markers because the 3,000-foot sign was being rendered in the middle of a taxiway.  Unfortunately, this is done at the simulator level, so I have no control over final placement.  Below is a preview of the two new objects for your viewing pleasure.

My favorite addition is the departure procedures sign, which is attached to the picnic area fence.  Follow the posted procedures for the most realistic experience possible!

Departure procedures

The second object is the Civil Air Patrol sign, which is located directly across from the Doylestown Airport sign at the entrance.  It’s not visible from within the road, but it is a familiar sight to commuters.

Civil Air Patrol sign

The Doylestown Airport update can be downloaded from the Scenery section.

 

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KDYL v2.1 release includes new building with 4K texture, facade, and more

During my recent trip to Doylestown Airport, I took the opportunity to snap a few photos for use in my scenery.  I was able to obtain decent pictures of the Leading Edge Aviation office, as well as the fence surrounding the picnic area.  In addition to the building and fence revamp, I fixed the airport beacon type, which is now correctly mounted to a pole.  The only difference is that the real-world pole is not metal with red and white stripes, but wooden.  I also added two new stationary aircraft, the Civil Air Aviation trailer and shed, security fence, and a few other details.

Doylestown Airport (aerial)

The Leading Edge Aviation office takes advantage of 4K textures, an X-Plane 10 feature that allows super-high resolution images to be used for objects, facades, and other scenery building blocks.

Leading Edge Aviation office

The picnic area fence also uses high resolution textures (2048×1024).  This is more than four times the quality of OpenSceneryX’s chainlink fence texture.

Picnic Area at Doylestown Airport

The KDYL scenery can be downloaded from the Scenery section.  Enjoy!

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Pennridge Airport (KCKZ) 2.0 preview

I am currently working on a new iteration of the Pennridge Airport scenery.  When I completed the first iteration of Pennridge Airport, the satellite imagery was a bit dated.  Since that time, the asphalt taxiway south of the fuel tanks has been removed, and the taxiway and hold lines have been repainted.  The 2.0 iteration will reflect these real world changes.  The placement of the runway and taxiways has also been improved per USGS data.

Overhead

In addition, the blast fence has been modeled from scratch to match the real world specifications.  The blast fence used in KCKZ 1.0 was designed for jumbo jets, not a small GA airport.

Blast fence

Continue reading

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Updated Doylestown Airport features orthophotos and other improvements

KDYL overheadMoments ago, I uploaded an updated version of Doylestown Airport (KDYL) for X-Plane 10.  This is my first airport that uses orthophotos to increase detail around the airport.  I also added ramp and taxiway edge lighting, an ASOS station, and other details, as seen in the real world.

The 2.0 release also includes some very important fixes.  After I started to add orthophotos, I noticed the scale was off.  The original airport was based on X-Plane data I assumed was correct.  In fact, the runway was almost 400 feet shorter than in the real world.  In order to accommodate orthophotos, I was forced to redraw the taxiways and lines, and realign the entire airport.  In the end, this was a good thing because I made a lot of improvements along the way.

The README.txt file included with the scenery package provides additional details about the 2.0 release.  Doylestown Airport can be downloaded from the Scenery section of this site.

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